Weapon Tempering system[]
Similar to the Warriors Orochi series. Players can use this system to now alter 40 different weapon elements. (see table below)
There are two main forms of tempering:
Strengthening (which fuses two weapons of the same type together) and
Trading (exchanges three weapons and materials to create two stronger weapons).
Weapon affinity[]
天 (Heaven), 地 (Earth), and 人 (People). They have a triangular relationship for their affinity with one another and are randomly assigned to weapons. Using a disadvantageous weapon against an opponent will cause them to receive less damage and not be flinched from attacks.
Heaven trumps People.
People is superior to Earth.
Earth has an advantage over Heaven.
You will notice during battle a weapon symbol appears next to the enemies life guage in the top left corner of the screen. the colour of the weapon denotes that targets affnity.
Storm Rush[]
If your Affinity is superior to your enemies, the Spirit Gauge appears over the targets head. The Gauge will be gradually emptied by your attacks. If you continue to attack after the gauge is empty you will invoke Storm Rush.
During Storm Rush you can do Combos by repeatedly pressing Normal or Charge Attack.
Variable Counter[]
If your Affinity is inferior to your enemies, you can use Variable Counter by pressing the Switch Weapons button (must be done when enemy is using a charge attack) you will have to watch for the blue glow indicating they will use a charge attack..
Weapon Elements[]
Name | EN Name | Effect |
荊棘 | Throne | Inflict damage when attacked |
方円 | Guard | Able to block attacks from behind |
狂乱 | Frenzy | Attack up - Health down |
猛攻 | Onslaught | Attack up - Defence down |
鉄壁 | Impregnable | Defence up - Attack down |
乱撃 | Riot | Musou attack up |
連撃 | Chain Attack | higher combos deal higher damage |
神速 | Godspeed | Attack speed up |
連鎖 | Chain | easier to maintain combos |
火炎 | Flame | Fire Element - burn enemies |
氷結 | Freeze | Ice Element - freeze enemies |
雷撃 | Lightning | Lightning Element - extra damage |
旋風 | Gale | Wind Element - Damage through Guard (chip damage) |
斬撃 | Slash | Void Element - critical damage can instant kil lweaker enemies |
病毒 | Taint | Poison Element |
閃光 | Flash | Damaged Enemies explode causing AoE damage |
疾走 | Sprint | higher chance enemies drop Winged Boots (Speed up) |
治癒 | Heal | Attacks heal you |
誘雷 | Exaltation | Attacks fill musou guage |
爆花 | Enlightenment | Attacks fill Awakening guage |
雷花 | Burst | Shockwaves happen when attacking |
誘雷 | Lighning Conduction | Thunder may happen when attacking |
爆花 | Burst Flower | Defensive shockwave when attacked |
雷花 | Thunder Flower | increases the strenght of Lightning |
背水 | Backwater | Attack x2 when in red HP |
忍耐 | Fortitude | Defence x2 when in red HP |
脱兎 | Sacred Rabbit | Movement Speed x2 when in red HP |
裂帛 | War Cry | When preforming an air recovery, let out a war cry that damages enemies |
相揚 | Strenghten | Attack power increases when 2 weapons of the same affinity are equiped |
相堅 | Fortify | Defence increases when 2 weapons of the same affinity are equiped |
怯懦 | Cowardice | Enemies may become scared when damaged |
気絶 | Faint | Enemies may faint when attacked |
蝸牛 | Slow | Attacks cause slow status |
凱歌 | Warsong | some HP restored for every enemy defeated |
咆哮 | Roar | some Musou guage restored for every enemy defeated |
勝鬨 | Victory Cry | some Awakening guage restored for every enemy defeated |
小槌 | Gavel | Hitting blocking enemies may produce money |
激昂 | Exciter | Use true musou reguardless of health |
頑強 | Tenacity | Guard can't be broken |
突風 | Gust | Increase Gale damage |