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Showdowns are a Large Scale 12 v 12 Battle.

Showdown



What is Showdown?

Showdown is a 12 v 12 Battle. Similar to Capture it requires taking Bases. You start Showdown with all your tempers fully flasked.

To Join a Showdown you have to make reservations at the Sergeant. There are various Matches to join including.

Difficu

Some Battles will also have rules such as. Max Temper - Weapon level - Rank.

The Main Objective is to Deplete the Enemy's Supplies.

Supply bar

This Bar seen at the top of the Screen is each teams Supplys. It can be lowered in several ways.

Lowering Enemy Supply

Bases

Capturing Bases does not Lower enemy supplies right away, after being captured the Base will slowly fill with a Blue/Red hue. (see Picture Below)

Base icon

When the base fills it will deal damage to the enemy's supplies then reset and slowly refill again.

When you are in a Base you will see this gauge. (will be red in enemy bases)

Attacksup

This guage will fill along with the Base to indicate how long is left befor the base deals damage to supply lines.

Supply Base

The Supply Base's work differently in Showdown then a normal Melee. to Capture it you must Destroy the 4 Gun Powder Cases inside. (these have 3 Larger Health Bars and require Damage to destroy)

Gun powder

After you destroy a Gun Powder a 1/4 of the Supply Base will be ingulfed in Flames. (these Flames are special non-elemental Flames and as such ADV+s that protect against Fire or Firewards will have 0 effect) and each Gun Powder will also deal damage to the Supply Line.

Gunpowicon Under the Moral bar you will see 4 Symbols like these. each represents a Gun powder Case. When it turns red it means the Case has taken 50% damage, and just the bottom means it has been destroyed.


Battle Plans

During the Breifing Stage you can select a Battle Plan

Plans

1. Attack: Attack increase by 20%, but Defense decreases by 10%.

2. Damage: Damage increases by 20%, but Attack decreases by 10%.

3. Defense: Defense and Life increases by 20% each, Attack and Damage decrease by 10% each. 4. Movement: Speed increases, all other stats decrease by 10%.

5. Balanced: Increase all stats except speed by 10%.

You can change your Plan in Battle by hitting a Crystal, each strike will change your Plan.

CrystalsThis is how Crystals will appear on your Map

Barriers and Musou Spirits

Barriers

Barrier stonesYou may notice these on your Map.

They are barrier stones, some parts of the Map will have a colored field across it.

Only enemies can pass through red fields and allies blue fields. To pass through a field you must "destroy" the Barrier Stone. (its hp must reach 0 but the stone will simply change to Blue - This requires Damage)


Musou Spirits

Spirit

These Red Orbs can be found in Crates, there is 1 Per Battle. (one close to allies side, on close to enemy side) when collected you will change into a random allied General from your Force. You will also Have Level 4 Armor. When a person using the Orb withdraws, the orb will be droped where they lay.

If a team mate drops an the orb and you pick it up, you will become the same General they were. aka only 1 General on each team will the orb transform you into.


Transport & Fire Attack Units

During Showdown's a Transport/Fire Attack Unit may appear (for both sides)

a Message will Flash up on screen. followed by a coloured Ping on the Map to indicate his position.

(Blue Allies, Red Enemy)

Transportallies

Fireunitenemy

The Unit will be an Officer who will make his way to a location. Fire Units will head towards Enemy Supply Base!

Defeat them Quickly!

Fire Units will cause Damage to the Supply Line, Transport Units will Restore it a little

Showdown Rewards

You always get one weapon and armor from a showdown. The quality of the gear and weapons you receive is usually fairly high and better then what you would normally receive in melee. Winning a showdown will provide better gear and weapons. The amount of Honor you receive depends on the mode and whether you won or lost. All players of the same team receive the same amount of honor and guild points, regardless of their performance in the showdown.

Difficulty Winning Side Honor Winning Side Guild Points Losing Side Honor Losing Side Guild Points
Novice 16 8
Veteran 20 10 10 5
Elite 24 12 12 6
Musou 20 10 10 5

NPC Battles will yield lower Guild Points.

Showdown Maps

Mountain Path

Mountin path

Fortress

Castle 2

Wetlands

Another

Videos

Video fo Showdow - Supply Defence
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